The 'RaceCompatibility for Skyrim and Dawnguard' mod should work well with my mod, but you have to follow TMPhoenix's directions .. my mod needs a clean save in between an old version and a new - he outlines a clear procedure how to do a clean save in conjunction with his mod.
WARNING: If you want to use Race Compatibility, you must use the version of his mod that works with my exact version of Better Vampires or things will break. His mod replaces some of my scripts.
Its technically still a mod yes. But it doesnt work like ANY other mod out there does. You cannot run this with a skyrim character or most of skyrims mods. They are made for skyrim. Not for enderal. The same engine means little when the core game design is totally different in enderal. For example character progression works differently. Races are different and have thier own lore and background. How do I get the race compatibility mod for skyrim on xbox one? I want to add new races via mods but they say they need the 'race compatibility mod' well i looked all over searching a lot and couldn't find that mod, so how do i get it if it's not there? User Info: Skyrimm0dd3r. .i no longer support this mod. Race Plus+ adds existing skin complexions, hairstyles, noses, mouths, eyes to all races for further customization. All skin complexions, noses, mouths, etc. Are within the game but the developer chose not to include them on every race. May 23, 2014 RaceCompatibility.esm missing. posted in Skyrim Mod Troubleshooting: i want to install me race mod, but this came up. What should i do? Oh, just to add, im using sevenbase body, so how do i make the race from the race mod to be in sevenbase?
'If you need to do a clean save for Better Vampires, you don't need to remove the RaceCompatibility mod, you NEED to make sure you re-install it WITHOUT the Better Vampires option. Then do your clean save, then re-install Better Vampires and then re-install RaceCompatibility mod WITH the Better Vampire option. Then you need to make sure NMM/LOOT has placed the mods in the correct load order.' - TMPhoenix
If you do not have Dawnguard or still need help, check with TMPhoenix for troubleshooting.
Load order is important. My mod has to be in the correct load order. I highly recommend you use LOOT to sort your load order; it is quite easy to use. The load order in general should look like this:
Skyrim.esm
Official DLCs
..
RaceCompatibility.esm (if you use it)
..
Unofficial Patches (if you use them)
RaceCompatibilityUSKPOverride.esp (only if you use the USKP)
SkyRE (or similar overhauls)
..
Custom Races
Texture Replacers (vampire eyes, skin colour, etc.)
..
Better Vampires.esp
Royal Bloodline.esp (only vampire mod that should be loaded after mine)
..
Also, please remember that the installation order is just as important as the load order! If you use NMM to install my mod it will overwrite the scripts of other mods that use the same files - HOWEVER, if you install my mod first, then remove some other mod that used the same scripts, NMM will replace the other mod's scripts with the vanilla Skyrim backups it had.
Remove other mods first, install my mod last. It does not have to load last in your order, it just has to load after any mods that may also alter vampires. The only exception to this is Royal Bloodline - it can be installed and loaded after my mod.Skyrim.esm
Official DLCs
..
RaceCompatibility.esm (if you use it)
..
Unofficial Patches (if you use them)
RaceCompatibilityUSKPOverride.esp (only if you use the USKP)
SkyRE (or similar overhauls)
..
Custom Races
Texture Replacers (vampire eyes, skin colour, etc.)
..
Better Vampires.esp
Royal Bloodline.esp (only vampire mod that should be loaded after mine)
..
Also, please remember that the installation order is just as important as the load order! If you use NMM to install my mod it will overwrite the scripts of other mods that use the same files - HOWEVER, if you install my mod first, then remove some other mod that used the same scripts, NMM will replace the other mod's scripts with the vanilla Skyrim backups it had.
If you need to update my mod while using RaceCompatibility, Octoboy outlined these steps that worked perfectly for him:
Using the BV MCM -> Clear/Reset BV Mod
Using the BV MCM -> Reset Sanguinare Vampiris (curing vampirism)
Exit Skyrim
Using the NMM -> Uninstall BV
Using the NMM -> Install RC WITHOUT BV
Load Skyrim Save from earlier.
Save in another, new slot (this makes your clean save)
Using the NMM -> Install BV
Using the NMM -> Install RC with BV (overwriting the VampireQuest scripts from BV)
All DLC
Unofficial Patches
RaceCompatibilityUSKPOverride.esp
And at the bottom, after all other plugins, finally Better Vampires
Load most recent save
Using the BV MCM -> Reset Sanguinare Vampiris (to become infected)
Wait for 3 days (72 hours)
I do not use a custom race or the RaceCompatibility mod, but Jayce Styles created a great video on how he got his Lunari custom race working with Skyrim, the RaceCompatibility mod, and Better Vampires:
I do not use a custom race or the RaceCompatibility mod, but Jayce Styles created a great video on how he got his Lunari custom race working with Skyrim, the RaceCompatibility mod, and Better Vampires:
If you are curious if another mod will work with mine, please check it using the Creation Kit or ask the author of the mod if they change either of the following main files.
My mod will be incompatible with other mods that change:
PERK VampireFeed
QUST PlayerVampireQuest
These control almost everything about your Vampire. If another mod contains different spells and abilities they may overwrite or mess with my own, but any change to the above files will screw things up pretty badly. You may be surprised how many appearance or blood/feeding mods change these files ..
My mod is currently compatible with:
Any mod which changes the appearance of Vampires
- (install their mod first, then mine – my mod does not have any appearance tweaks and I do not make ANY changes to vanilla races, so it will not overwrite their changes).
- (install their mod first, then mine) REMOVED
- You may have to use my 'Fix Feeding For Custom Race' customization menu option to be able to feed normally; only use it if you have to. REMOVED
- My mod will let your custom race work with regular vampirsim, but NOT with Vampire Lords.REMOVED
- Custom races do not work very well with Dawnguard .. use the RaceCompatibility mod by TMPhoenix IF and ONLY IF he has updated it to work with my latest version. His mod replaces my scripts so it will break things if you don't use the correct version ..
The 'RaceCompatibility for Skyrim and Dawnguard' mod should work well with my mod, but you have to follow TMPhoenix's directions.
My mod needs a clean save in between an old version and a new - he outlines a clear procedure how to do a clean save in conjunction with his mod:
'If you need to do a clean save for Better Vampires, you don't need to remove the RaceCompatibility mod, you NEED to make sure you re-install it WITHOUT the Better Vampires option. Then do your clean save, then re-install Better Vampires and then re-install RaceCompatibility mod WITH the Better Vampire option. Then you need to make sure MO/NMM/LOOT has placed the mods in the correct load order.' -TMPhoenix If you do not have Dawnguard or still need help, check with TMPhoenix for troubleshooting.
Issues and bugs will result if your custom race also modifies the PlayerVampireQuest script .. contact the mod's author.
Install your custom race, then my mod, and say yes to replace any files.
The mod author of a custom race may have failed to attach the proper tags so you can be recognized as a vampire ..
If a custom race does not have a vampire version of that race then others may not recognize you as a vampire in the game and you may be unable to feed. I have a menu option for a workaround that allows you to feed .. but it is only a bandaid and not recommended.
Mod authors of custom races don't necessarily need to edit PlayerVampireQuest script to be compatible with my mod. Contact your custom race's mod author and ask for a vampire version of their race.
_______________________________________________The author of any custom race can easily make a vampire version of their race (or you can too if you are so inclined):1) Load the custom race .esp in the Creation Kit2) Open the custom race (i.e. look for LunariRace)3) Change the name of the race to yourcustomracenameVampire (i.e. LunariRaceVampire)4) Save this as a new race, don't overwrite the original6) Add the keywords 'Vampire', 'ActorTypeNPC', and 'ActorTypeUndead' to your new race (General Data, under Keywords)7) Add the spells 'VampireHuntersSight', 'VampirePoisonResist', and 'VampireVampirism' to your new race (General Data, under Specials)9) Save your custom race .esp and exit the Creation Kit
_______________________________________________
After this, you can use the console to 'setrace yourcustomracenameVampire' (i.e. setrace LunariRaceVampire) and you'll be able to feed normally and be identified as a vampire in the game.
NOTE: Be sure you use my menu option to infect yourself with Sanguinare Vampiris and rest 3 days so you have all the vampire perks and scripts running in the background. You cannot just change your race, you have to have the PlayerVampireQuest script running in the background too!
To cure yourself, use my menu to reset vampirism, cure your disease before 3 days are up, and use the console to 'setrace yourcustomracename' (i.e. setrace LunariRace).
I also highly suggest trying these excellent mods:
Royal Bloodline - Vampire Lord perk tree and abilities by xyks
Skyrim Mod Race Compatibility
Fully compatible. Install my mod first, then install and load his after. For full compatibility load my patch after both our mods.Skyrim Mod Race Compatibility
Skyrim Se Race Compatibility
This mod aims to add more to the Vampire Lord and empowering it for the higher difficulties, while staying close to the original gameplay.I highly recommend that you install my optional file that makes both the powers from Better Vampires and this mod available while in Vampire Lord form. This patch must be loaded after both of our mods.